using Engine;

namespace Game
{
    public abstract class AlphaTestCubeBlock : CubeBlock
    {
        public override void GenerateTerrainVertices(BlockGeometryGenerator generator, TerrainGeometry geometry, int value, int x, int y, int z)
        {
            generator.GenerateCubeVertices(this, value, x, y, z, Color.White, geometry.AlphaTestSubsetsByFace);
        }
    }
}
